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- import { ElementRef, Renderer2, OnInit, EventEmitter, OnChanges, SimpleChanges, OnDestroy, AfterViewInit } from '@angular/core';
- import { IPosition } from './models/position';
- export declare class AngularDraggableDirective implements OnInit, OnDestroy, OnChanges, AfterViewInit {
- private el;
- private renderer;
- private allowDrag;
- private moving;
- private orignal;
- private oldTrans;
- private tempTrans;
- private currTrans;
- private oldZIndex;
- private _zIndex;
- private needTransform;
- private draggingSub;
- /**
- * Bugfix: iFrames, and context unrelated elements block all events, and are unusable
- * https://github.com/xieziyu/angular2-draggable/issues/84
- */
- private _helperBlock;
- started: EventEmitter<any>;
- stopped: EventEmitter<any>;
- edge: EventEmitter<any>;
- /** Make the handle HTMLElement draggable */
- handle: HTMLElement;
- /** Set the bounds HTMLElement */
- bounds: HTMLElement;
- /** List of allowed out of bounds edges **/
- outOfBounds: {
- top: boolean;
- right: boolean;
- bottom: boolean;
- left: boolean;
- };
- /** Round the position to nearest grid */
- gridSize: number;
- /** Set z-index when dragging */
- zIndexMoving: string;
- /** Set z-index when not dragging */
- zIndex: string;
- /** Whether to limit the element stay in the bounds */
- inBounds: boolean;
- /** Whether the element should use it's previous drag position on a new drag event. */
- trackPosition: boolean;
- /** Input css scale transform of element so translations are correct */
- scale: number;
- /** Whether to prevent default event */
- preventDefaultEvent: boolean;
- /** Set initial position by offsets */
- position: IPosition;
- /** Lock axis: 'x' or 'y' */
- lockAxis: string;
- /** Emit position offsets when moving */
- movingOffset: EventEmitter<IPosition>;
- /** Emit position offsets when put back */
- endOffset: EventEmitter<IPosition>;
- ngDraggable: any;
- constructor(el: ElementRef, renderer: Renderer2);
- ngOnInit(): void;
- ngOnDestroy(): void;
- ngOnChanges(changes: SimpleChanges): void;
- ngAfterViewInit(): void;
- private getDragEl;
- resetPosition(): void;
- private moveTo;
- private transform;
- private pickUp;
- private subscribeEvents;
- private unsubscribeEvents;
- boundsCheck(): {
- 'top': boolean;
- 'right': boolean;
- 'bottom': boolean;
- 'left': boolean;
- };
- /** Get current offset */
- getCurrentOffset(): IPosition;
- private putBack;
- checkHandleTarget(target: EventTarget, element: Element): boolean;
- onMouseDown(event: MouseEvent | TouchEvent): void;
- onMouseMove(event: MouseEvent | TouchEvent): void;
- }
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